Pac-Man Arcade Enhanced (Atari 2600) (Internet Archive)
Everyone’s familiar with the now infamous version of Pac-Man that Atari unleashed to its legions of 2600 fans. If you’ve ever wished for a version of Pac-Man truer to the original, Rob Kudla has modified the much better Ms. Pac-Man and turned it into the Pac-Man Atari should have released. This is a fairly significant hack, and here are the changes Rob made to Ms. Pac-Man: Changed the graphics Altered the theme music Changed audio code to improve authenticity Changed playfield color and layout Got rid of extra tunnel and three extra mazes Made fruit sit in the middle of the screen without moving Added the siren If you’re a Pac-Man fan, you owe it to yourself to get this version!- Pac Man (1981) (Atari) (Internet Archive)
In 1982, Atari Inc. released a port of Namco’s hit arcade game Pac-Man for its Atari 2600 video game console. Like the original arcade version, the player controls the titular character with a joystick. The object is to traverse a maze, consuming all the wafers within while avoiding four ghosts.
- Pac-Man (Atari 2600) online game (atarionline.org)
Pac-Man is a maze action game developed and released by Namco for arcades in 1980. The objective of the game is to eat all of the dots placed in the maze while avoiding four colored ghosts — Blinky (red), Pinky (pink), Inky (cyan), and Clyde (orange) — that pursue him. When Pac-Man eats all of the dots, the player advances to the next level. If Pac-Man makes contact with a ghost, he will lose a life; the game ends when all lives are lost. Each of the four ghosts have their own unique, distinct artificial intelligence (A.I.), or “personalities”; Blinky gives direct chase to Pac-Man, Pinky and Inky try to position themselves in front of Pac-Man, usually by cornering him, and Clyde will switch between chasing Pac-Man and fleeing from him.
- Pac-Man (Atari 2600 video game) (Wikipedia)
Pac-Man is a 1982 maze video game developed and published by Atari, Inc. under official license by Namco, and an adaptation of the 1980 hit arcade game of the same name. The player controls the title character, who attempts to consume all of the wafers in a maze while avoiding four ghosts that pursue him. Eating flashing wafers at the corners of the screen causes the ghosts to temporarily turn blue and flee, allowing Pac-Man to eat them for bonus points. Once eaten, a ghost is reduced to a pair of eyes, which return to the center of the maze to be restored.