Billiards is a good game (mag.uchicago.edu)
Michelson’s wonder was what his head did with his hands, and a few boxes and rotating mirrors. He measured things, especially things that were regarded as unmeasurable, ineffable, and precious as life itself. Among other things, he had measured light and a star. I watched him play billiards nearly every noon for several months before he retired from the University, and, in introducing myself, I could further say with equal truth, “Shake the hand that shook the hand of John L. Sullivan.” If I get the right opening, though, I prefer saying, “When young, I watched Michelson play billiards.”- Spacewar! (Wikipedia)
Spacewar! is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others. It was written for the newly installed DEC PDP-1 minicomputer at the Massachusetts Institute of Technology. After its initial creation, Spacewar! was expanded further by other students and employees of universities in the area, including Dan Edwards and Peter Samson. It was also spread to many of the few dozen installations of the PDP-1 computer, making Spacewar! the first known video game to be played at multiple computer installations.
- Speed of light (Wikipedia)
The speed of light in vacuum, commonly denoted c, is a universal physical constant that is important in many areas of physics. The speed of light c is exactly equal to 299,792,458 metres per second (approximately 300,000 kilometres per second; 186,000 miles per second; 671 million miles per hour). According to the special theory of relativity, c is the upper limit for the speed at which conventional matter or energy (and thus any signal carrying information) can travel through space.