- Deep Sky recently produced several space visualization animations for Burmer Music and Composition Lab. One of the sequences was visualizing our neighborhood of 100,000 galaxies; Laniakea. We worked closely with astrophysicist Daniel Pomarede, IRFU-CEA, Paris to utilized real data of the galaxy super cluster. Daniel provided and translated data into vertice points within an OBJ. Programming was needed to properly visualize Laniakea’s galaxy paths (streamlines) since neither 3D Max, Maya and Cinema 4D could properly translate the data. Blender and After Effects worked well communicating and properly visualizing the star cluster galaxies, streamlines, animation and compositing. Additional script work was used to share camera information between Blender and After Effects.
- Mass (Wikipedia)
Mass is an intrinsic property of a body. It was traditionally believed to be related to the quantity of matter in a body, until the discovery of the atom and particle physics. It was found that different atoms and different elementary particles, theoretically with the same amount of matter, have nonetheless different masses. Mass in modern physics has multiple definitions which are conceptually distinct, but physically equivalent. Mass can be experimentally defined as a measure of the body’s inertia, meaning the resistance to acceleration (change of velocity) when a net force is applied. The object’s mass also determines the strength of its gravitational attraction to other bodies.